{{#rollGreater() computed::glitch 0}}
{{#rollLess() computed::glitch 2}}
GLITCH!
{{/rollLess() computed::glitch 2}}
{{#rollGreater() computed::glitch 1}}
CRITICAL GLITCH!
{{/rollGreater() computed::glitch 1}}
{{/rollGreater() computed::glitch 0}}
{{^split_pool}}
{{#dice}}
Hits: {{computed::dice}}
{{/dice}}
{{/split_pool}}
{{#split_pool}}
{{#rollGreater() computed::glitch1 0}}
{{#rollLess() computed::glitch1 2}}GLITCH!
{{/rollLess() computed::glitch1 2}}
{{#rollGreater() computed::glitch1 1}}CRITICAL GLITCH!
{{/rollGreater() computed::glitch1 1}}
{{/rollGreater() computed::glitch1 0}}
{{#rollGreater() computed::glitch2 0}}
{{#rollLess() computed::glitch2 2}}GLITCH!
{{/rollLess() computed::glitch2 2}}
{{#rollGreater() computed::glitch2 1}}CRITICAL GLITCH!
{{/rollGreater() computed::glitch2 1}}
{{/rollGreater() computed::glitch2 0}}
Dicepool {{computed::split_pool_dicepool_1}}
Atk 1: {{computed::roll1}}
{{#rollGreater() wilddie1 0}}
{{wilddie1}} Wild Dice!
[{{computed::wilddie1_dice}}]
{{/rollGreater() wilddie1 0}}
Dicepool {{computed::split_pool_dicepool_2}}
Atk 2: {{computed::roll2}}
{{#rollGreater() wilddie2 0}}
{{wilddie2}} Wild Dice!
[{{computed::wilddie2_dice}}]
{{/rollGreater() wilddie2 0}}
{{/split_pool}}
{{#rollGreater() rerolls 0}}
{{#rollGreater() computed::misses 0}}[+](~{{header}}|reroll{{computed::misses}}){{/rollGreater() computed::misses 0}}
{{#rollGreater() computed::fours 0}}[+4s](~{{header}}|bump_fours{{computed::fours}}){{/rollGreater() computed::fours 0}}
Rerolls
{{#rollGreater() computed::hits 0}}[-](~{{header}}|reroll{{computed::hits}}){{/rollGreater() computed::hits 0}}{{#rollLess() computed::hits 1}} {{/rollLess() computed::hits 1}}
{{/rollGreater() rerolls 0}}
{{#extendedtest}}
Intervals: {{computed::intervals}}
Total Hits: {{computed::hitstotal}}
{{/extendedtest}}
{{#sprint}}
Sprint: {{dice}} meters
{{/sprint}}
{{#initiative}}
Initiative: {{computed::initiative}}
{{/initiative}}
{{#rollGreater() wilddie 0}}
{{wilddie}} Wild Dice!
[{{computed::wilddie_dice}}]
{{/rollGreater() wilddie 0}}
{{#rating}}
{{rating}}
{{/rating}}
{{#ampup}}{{#rollGreater() ampup 0}}
Amp Up: {{ampup}}
{{/rollGreater() ampup 0}}{{/ampup}}
{{#drain}}{{#rollGreater() drain 0}}
Drain: {{drain}}
{{/rollGreater() drain 0}}{{/drain}}
{{#increasearea}}{{#rollGreater() increasearea 0}}
Increase Area: {{increasearea}}m
{{/rollGreater() increasearea 0}}{{/increasearea}}
{{#damagetype}}
Damage Type: {{damagetype}}
{{/damagetype}}
{{#fade}}{{#rollGreater() fade 0}}
Fade: {{fade}}
{{/rollGreater() fade 0}}{{/fade}}
{{#attackinfo}}
{{#melee}}
Melee Attack
{{/melee}}
{{#damage}}
{{damage}}
{{/damage}}
{{#firingmode}}
{{firingmode}}
{{/firingmode}}
{{#ammotype}}
{{ammotype}}
{{/ammotype}}
{{#ars}}
{{arclose}}{{^arclose}}-{{/arclose}} / {{arnear}}{{^arnear}}-{{/arnear}} / {{armedium}}{{^armedium}}-{{/armedium}} / {{arfar}}{{^arfar}}-{{/arfar}} / {{arextreme}}{{^arextreme}}-{{/arextreme}}
{{/ars}}
{{#skill}}
{{skill}}
{{/skill}}
{{#attribute}}
{{attribute}}
{{/attribute}}
{{#rollGreater() weapspec 0}}Specialized{{/rollGreater() weapspec 0}}
{{#rollGreater() weapexpert 0}}Expertise{{/rollGreater() weapexpert 0}}
{{/attackinfo}}
{{#npcattackinfo}}
{{#damage}}
{{damage}}
{{/damage}}
{{#melee}}
Melee Attack
{{/melee}}
{{#firingmode}}
{{firingmode}}
{{/firingmode}}
{{#ars}}
{{arclose}}{{^arclose}}-{{/arclose}} / {{arnear}}{{^arnear}}-{{/arnear}} / {{armedium}}{{^armedium}}-{{/armedium}} / {{arfar}}{{^arfar}}-{{/arfar}} / {{arextreme}}{{^arextreme}}-{{/arextreme}}
{{/ars}}
{{/npcattackinfo}}
{{#desc}}
{{desc}}
{{/desc}}
{{#astralrep}}
Astral Reputation: {{astralrep}}
{{/astralrep}}
{{#tip}}
{{tip}}
{{/tip}}
{{#extendedtest}}
{{#rollGreater() computed::dicepool 1}}
[Next Roll](~{{header}}|extended_next||{{computed::passthrough}},{{reason}}) {{newdicepool}} dice
{{/rollGreater() computed::dicepool 1}}
{{#rollLess() computed::dicepool 2}}
**Dicepool Exhausted**
{{/rollLess() computed::dicepool 2}}
{{/extendedtest}}
{{#opp}}
{{opp}}
{{/opp}}